Bop-a-mole
A downloadable game for Windows and macOS
This is my first game in Unity. It was inspired by "Section 8: Programming" of the amazing course at https://www.udemy.com/unitycert/learn/v4/overview. Gonna try to keep adding features, and re-implement features that I implemented inefficiently.
Assets:
- Sounds, music, and bunny models from https://www.assetstore.unity3d.com/en/#!/content/596
- Background and clouds from https://www.assetstore.unity3d.com/en/#!/content/63559
- "Fish Fingers" font from Brittney Murphy Design, http://brittneymurphydesign.com/
It took 8 hours to create. I have some previous coding experience (mostly in C# and a little in C++). The only Unity experience I had was from doing the Roll-a-Ball tutorial.
Unity ROCKS!
Ben and Sam ROCK!
4/3/2017 Update: Fixed bugs, implemented replay functionality, and used camera viewport to place bunnies in all available screen space.
Status | Prototype |
Platforms | Windows, macOS |
Author | Lazarus Fungi |
Genre | Platformer |
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